Stable & final GameJam Version


v6 = stable & final GameJam Version
- All Bugs fixed, Gameplay is working now! ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰

Killed Darlings:
- Sophisticated Gameplay! ๐Ÿ˜‚ There was supposed to be a Reaction Bar, which when you hit it in the center, there were 3 different Events triggered with Animations and Text Bubbles of Mindy & Bryan keeping each other awake by telling Jokes, dancing or playing Guitar, which gained you an Awake Boost. Sleepiness was supposed to be balanced tougher accordingly to that mechanic.

What came out is a simple Button Masher Minigame. Not at all sophisticated, but it works. And this being my first time coding something in Unity/C#, i'm quite happy with the result. ๐Ÿ˜Š

More Killed Darlings:
- Seperate Sprite States for Mindy & Bryan.
- Seperate Sprites for the Ghosts, moving up and down and
closing in on the Kids the higher their Sleepiness is (+ spooky Sound Effect).
- Showing the Witch looming above the Trees in Game. Full Sprite in the Game Over Screen.
- Night to Day Background Animation (4 States).
- Having the Clock pixelated as well. It was, until i needed to scale everything up of course.
- Intro Screens with Story + ingame Dialogue between Mindy & Bryan.

Get The Witch of Slumberville

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